Staff Investment Engineer

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Architecting and implementing player progression systems for an Unannounced Project, the full-time remote Staff Investment Engineer will develop production-quality tools in C++ on Unreal 5, providing technical guidance and collaborating with a cross-disciplinary team to enhance gameplay experiences. Key responsibilities Architect and maintain player investment systems, workflows, and tools in C++ on Unreal 5 Provide technical guidance to teammates on system usage and best practices Collaborate with a cross-disciplinary team to create engaging gameplay experiences Required qualifications Ability to write, debug, and maintain code in C++ Experience designing and building networked game systems for long-term player engagement Ability to communicate effectively with both technical and non-technical stakeholders Experience with development using Unreal Engine

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